Animation and Simulation
This course provides a comprehensive introduction to computer graphics, focusing on fundamental concepts and techniques in Computer Animation and Physics Simulation. Topics include numerical integration, 3D character modeling, keyframe animation, skinning/rigging, inverse kinematics, rigid body dynamics, deformable body simulation, and fluid simulation.
Watch the 2-minute demo video to see what exciting projects you would be working on in this course!
Lectures for each class will be made available shortly before class.
|Release Date||Due date||Assignment title|
|10/06||10/25||P1: Time-stepping dynamical systems|
|10/28||11/13||P2: Deformable body simulation|
|11/18||12/09||P3: Inverse kinematics|
|Release Date||Due date||Homework title|
|09/29||10/06||HW 1: Math foundations|
|10/21||10/28||HW 2: Numerical integration|
|11/13||11/28||HW 3: Rigid body dynamics and kinematics|
|11/30||12/07||HW 4: Animation control|