Animation and Simulation
This course provides a comprehensive introduction to computer graphics, focusing on fundamental concepts and techniques in Computer Animation and Physics Simulation. Topics include numerical integration, 3D character modeling, keyframe animation, skinning/rigging, inverse kinematics, rigid body dynamics, deformable body simulation, and fluid simulation.
Watch some of the best Pinball games created by students during this class!
Lectures for each class will be made available shortly before class.
|Release Date||Due date||Assignment title|
|10/24||11/09||P2: Attack of the Blobs!|
|11/21||12/12||P3: Strike a Pose!|
|Release Date||Due date||Homework title|
|10/2||10/10||HW 1: Math Foundations|
|10/19||10/30||HW 2: Collisons and Deformation|
|11/10||11/24||HW 3: Rigid Body and 3D Rotation|